Development
Stranger Company in the Wild
A lone bandit is one thing. A druid whose wolf is already circling behind you is another. This roundup covers world and community work from the summer of 2025 that slipped past the news.
Enemies bring friends
NPCs now use more of the companion tools players have. Ranger and druid foes call animal companions. Wizards and sorcerers bring familiars. Summoner and necromancer foes call their bonded companions. Shadowdancers call shadows. Paladins and dragon riders call their mounts and ride them into the fight. Plan your opening move accordingly.
Read the land
In the wilderness, survey now does much more than find zone entrances. survey resources and survey terrain describe what surrounds you. survey conservation, survey ecosystem, survey impact, and survey cascade show how heavy harvesting affects the area and the resources linked to it. The in-game help for survey still describes only the original command.
Voices that need a switch
Two features depend on how the server is set up:
- NPCs that builders mark as AI-enabled can answer
tellandaskwith generated replies. - The game can relay the gossip, auction, and gratz channels to and from a Discord server when its separate bridge bot is running.
Both are staff-controlled, and having them in the code does not mean they are active in the live game. For today's community chat, see the community page.
The NPC companion and survey changes are part of the game build recorded as running in production in August 2026.